Pastebot 2 38

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  1. Pastebot 2 38 Pro

Pastebot 2 1 1 Download Free Mkv To Mp4 1 4 15 Km Camtasia Recorder. Redacted(5,38 MB) March 4, 2019 Annex P – Hazard Mitigation – Redacted(421,59. 36.4k members in the macapps community. R/MacApps is a one stop shop for all things related to macOS apps - featuring app showcases, news, updates. Dec 14, 2016 Tapbots, the developers behind the popular Twitter client Tweetbot, today launched Pastebot 2.0 for Mac, which is designed to make copy and paste better. Pastebot is a clipboard manager that saves.

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Feb 17th, 2019
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Acts 2:38 — New Century Version (NCV) 38 Peter said to them, 'Change your hearts and lives and be baptized, each one of you, in the name of Jesus Christ for the forgiveness of your sins. And you will receive the gift of the Holy Spirit.

Pastebot 2 38 free
Feb 17th, 2019
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Acts 2:38 — New Century Version (NCV) 38 Peter said to them, 'Change your hearts and lives and be baptized, each one of you, in the name of Jesus Christ for the forgiveness of your sins. And you will receive the gift of the Holy Spirit.

  1. ---Script Works For: Arsenal, CB:RO, Strucid, Jailbreak, And Zombie Rush
  2. local plrs = game:GetService('Players')
  3. local TeamBased = true ; local teambasedswitch = 'o'
  4. local raycast = false
  5. local espupdatetime = 5; autoesp = false
  6. local lockaim = true; local lockangle = 5
  7. --function findwat(folder, what)
  8. -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
  9. -- end
  10. --end
  11. --local plrs = findwat(game, 'Players')
  12. local Move = Instance.new('Frame')
  13. local EspStatus = Instance.new('TextLabel')
  14. local st1_2 = Instance.new('TextLabel')
  15. local Name = Instance.new('TextLabel')
  16. Gui.Name = 'Gui'
  17. Gui.Parent = plrs.LocalPlayer:WaitForChild('PlayerGui')
  18. Move.Name = 'Move'
  19. Move.BackgroundColor3 = Color3.new(204, 0, 0)
  20. Move.BorderSizePixel = 0
  21. Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
  22. Main.Name = 'Main'
  23. Main.BackgroundColor3 = Color3.new(96, 96, 96)
  24. Main.Position = UDim2.new(0, 0, 0.995670795, 0)
  25. Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
  26. EspStatus.Name = 'EspStatus'
  27. EspStatus.BackgroundColor3 = Color3.new(15, 15, 15)
  28. EspStatus.Size = UDim2.new(0.999, 0, 0, 50)
  29. EspStatus.Text = 'Press T To Activate Esp'
  30. EspStatus.TextScaled = true
  31. EspStatus.TextWrapped = true
  32. st1.Name = 'st1'
  33. st1.BackgroundColor3 = Color3.new(204, 0, 0)
  34. st1.Position = UDim2.new(0, 0, 0.177, 0)
  35. st1.Font = Enum.Font.Cartoon
  36. st1.Text = 'Press '..aimkey..' To Lock Onto A Player'
  37. st1.TextScaled = true
  38. st1.TextWrapped = true
  39. st1_2.Name = 'st1'
  40. st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
  41. st1_2.Position = UDim2.new(0, 0, 0.355, 0)
  42. st1_2.Font = Enum.Font.Cartoon
  43. st1_2.TextColor3 = Color3.new(0, 0, 0)
  44. st1_2.TextSize = 14
  45. st1_3.Parent = Main
  46. st1_3.BackgroundTransparency = 1
  47. st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
  48. st1_3.Text = 'Press O To Change From A Team Based Mode'
  49. st1_3.TextScaled = true
  50. st1_3.TextWrapped = true
  51. st1_3.TextXAlignment = Enum.TextXAlignment.Center
  52. teambasedstatus.Parent = st1_3
  53. teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
  54. Name.Parent = Move
  55. Name.BackgroundTransparency = 1
  56. Name.Font = Enum.Font.Cartoon
  57. Name.TextColor3 = Color3.new(0, 0, 0)
  58. Name.TextSize = 14
  59. Name.TextXAlignment = Enum.TextXAlignment.Left
  60. local plrsforaim = {}
  61. local lplr = game:GetService('Players').LocalPlayer
  62. Gui.ResetOnSpawn = false
  63. Gui.DisplayOrder = 999
  64. Gui.Parent = plrs.LocalPlayer.PlayerGui
  65. local espforlder
  66. f.addesp = function()
  67. if espforlder then
  68. espforlder = Instance.new('Folder')
  69. espforlder.Parent = game.Workspace.CurrentCamera
  70. for i, v in pairs(espforlder:GetChildren()) do
  71. end
  72. if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
  73. if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
  74. if not e then
  75. local bill = Instance.new('BillboardGui', espforlder)
  76. bill.AlwaysOnTop = true
  77. bill.Adornee = plr.Character.Head
  78. Frame.Active = true
  79. Frame.BackgroundColor3 = Color3.new(204/255,0/255,0/255)
  80. Frame.BorderSizePixel = 0
  81. Frame.Position = UDim2.new (0.5,0,0.5,0)
  82. Frame.Rotation = 0
  83. bill:Destroy()
  84. end
  85. else
  86. if not e then
  87. local bill = Instance.new('BillboardGui', espforlder)
  88. bill.AlwaysOnTop = true
  89. bill.Adornee = plr.Character.Head
  90. Frame.Active = true
  91. Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
  92. Frame.BorderSizePixel = 0
  93. Frame.Position = UDim2.new (0.5,0,0.5,0)
  94. Frame.Rotation = 0
  95. bill:Destroy()
  96. end
  97. end
  98. end
  99. local switch = false
  100. local aimatpart = nil
  101. if a 't' then
  102. f.addesp()
  103. if raycast true then
  104. else
  105. end
  106. if autoesp false then
  107. else
  108. end
  109. if a 'j' then
  110. mouse.Target:Destroy()
  111. end
  112. if switch false then
  113. else
  114. if aimatpart ~= nil then
  115. end
  116. elseif a teambasedswitch then
  117. TeamBased = false
  118. else
  119. teambasedstatus.Text = tostring(TeamBased)
  120. elseif a aimkey then
  121. local maxangle = math.rad(20)
  122. if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
  123. if plr.Team.Name ~= lplr.Team.Name then
  124. if an < maxangle then
  125. aimatpart = plr.Character.Head
  126. end
  127. local an = checkfov(plr.Character.Head)
  128. maxangle = an
  129. end
  130. end
  131. if aimatpart.Parent plr.Character or aimatpart nil then
  132. end
  133. end
  134. else
  135. end
  136. end)
  137. function getfovxyz (p0, p1, deg)
  138. local cf = CFrame.new(p0.p, p1.p)
  139. --local d = math.deg
  140. --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
  141. return Vector3.new((x1-x2), (y1-y2), (z1-z2))
  142. end
  143. function getaimbotplrs()
  144. for i, plr in pairs(plrs:GetChildren()) do
  145. if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
  146. if TeamBased true then
  147. local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
  148. local ign = {}
  149. for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
  150. table.insert(ign , v)
  151. end
  152. local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
  153. if obj.Parent plr.Character and obj.Parent ~= lplr.Character then
  154. end
  155. else
  156. local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
  157. local ign = {}
  158. for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
  159. table.insert(ign , v)
  160. end
  161. local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
  162. if obj.Parent plr.Character and obj.Parent ~= lplr.Character then
  163. end
  164. end
  165. end
  166. function aimat(part)
  167. cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
  168. function checkfov (part)
  169. local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
  170. return angle
  171. game:GetService('RunService').RenderStepped:Connect(function()
  172. aimat(aimatpart)
  173. if aimatpart.Parent plrs.LocalPlayer.Character then
  174. end
  175. -- if switch true then
  176. --
  177. -- if true and raycast false then
  178. -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
  179. -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
  180. -- if an < maxangle then
  181. -- aimatpart = plr.Character.Head
  182. -- break
  183. -- end
  184. -- else
  185. -- if an < maxangle then
  186. -- aimatpart = plr.Character.Head
  187. -- break
  188. -- end
  189. --
  190. --
  191. -- end
  192. -- elseif raycast true then
  193. -- end
  194. if raycast true and switch false and not aimatpart then
  195. aimatpart = nil
  196. for i, v in ipairs(plrsforaim) do
  197. local an = checkfov(v)
  198. if an < maxangle and v ~= lplr.Character.Head then
  199. aimatpart = v
  200. v.Parent.Humanoid.Died:connect(function()
  201. end)
  202. end
  203. end)
  204. while wait(espupdatetime) do
  205. pcall(function()
  206. end)
  207. end
  208. warn('loaded')
RAW Paste Data

Pastebot 2 38 Pro

---Script By SBG ---https://www.youtube.com/c/TheOfficialSBG ---Don't Alter This Script ---Script Works For: Arsenal, CB:RO, Strucid, Jailbreak, And Zombie Rush local plrs = game:GetService('Players') local TeamBased = true ; local teambasedswitch = 'o' local presskeytoaim = true; local aimkey = 'e' local raycast = false local espupdatetime = 5; autoesp = false local lockaim = true; local lockangle = 5 --function findwat(folder, what) -- for i, smth in pairs(folder:GetChildren()) do -- if string.find(string.lower(tostring(smth)), string.lower(what)) then -- return smth -- end -- end --end -- --local plrs = findwat(game, 'Players') local Gui = Instance.new('ScreenGui') local Move = Instance.new('Frame') local Main = Instance.new('Frame') local EspStatus = Instance.new('TextLabel') local st1 = Instance.new('TextLabel') local st1_2 = Instance.new('TextLabel') local st1_3 = Instance.new('TextLabel') local Name = Instance.new('TextLabel') --Properties: Gui.Name = 'Gui' Gui.Parent = plrs.LocalPlayer:WaitForChild('PlayerGui') Move.Name = 'Move' Move.Parent = Gui Move.BackgroundColor3 = Color3.new(204, 0, 0) Move.BackgroundTransparency = 0 Move.BorderSizePixel = 0 Move.Position = UDim2.new(0.005, 0,0.018, 0) Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0) Main.Name = 'Main' Main.Parent = Move Main.BackgroundColor3 = Color3.new(96, 96, 96) Main.BackgroundTransparency = 0 Main.Position = UDim2.new(0, 0, 0.995670795, 0) Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0) EspStatus.Name = 'EspStatus' EspStatus.Parent = Main EspStatus.BackgroundColor3 = Color3.new(15, 15, 15) EspStatus.BackgroundTransparency = 1 EspStatus.Size = UDim2.new(0.999, 0, 0, 50) EspStatus.Font = Enum.Font.Cartoon EspStatus.Text = 'Press T To Activate Esp' EspStatus.TextColor3 = Color3.new(0, 0, 0) EspStatus.TextScaled = true EspStatus.TextSize = 14 EspStatus.TextWrapped = true st1.Name = 'st1' st1.Parent = Main st1.BackgroundColor3 = Color3.new(204, 0, 0) st1.BackgroundTransparency = 1 st1.Position = UDim2.new(0, 0, 0.177, 0) st1.Size = UDim2.new(0, 368, 0, 50) st1.Font = Enum.Font.Cartoon st1.Text = 'Press '..aimkey..' To Lock Onto A Player' st1.TextColor3 = Color3.new(0, 0, 0) st1.TextScaled = true st1.TextSize = 14 st1.TextWrapped = true st1_2.Name = 'st1' st1_2.Parent = Main st1_2.BackgroundColor3 = Color3.new(1, 1, 1) st1_2.BackgroundTransparency = 1 st1_2.Position = UDim2.new(0, 0, 0.355, 0) st1_2.Size = UDim2.new(0, 369, 0, 50) st1_2.Font = Enum.Font.Cartoon st1_2.Text = 'Press L To Rapid Update ESP' st1_2.TextColor3 = Color3.new(0, 0, 0) st1_2.TextScaled = true st1_2.TextSize = 14 st1_2.TextWrapped = true st1_3.Name = 'st1' st1_3.Parent = Main st1_3.BackgroundColor3 = Color3.new(1, 1, 1) st1_3.BackgroundTransparency = 1 st1_3.Position = UDim2.new(0, 0, 0.532, 0) st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0) st1_3.Font = Enum.Font.Cartoon st1_3.Text = 'Press O To Change From A Team Based Mode' st1_3.TextColor3 = Color3.new(0, 0, 0) st1_3.TextScaled = true st1_3.TextSize = 14 st1_3.TextWrapped = true st1_3.TextXAlignment = Enum.TextXAlignment.Center local teambasedstatus = st1_3:Clone() teambasedstatus.Parent = st1_3 teambasedstatus.TextScaled = true teambasedstatus.Position = UDim2.new(0, 0,0.694, 0) teambasedstatus.Text = tostring(TeamBased) Name.Name = 'Name' Name.Parent = Move Name.BackgroundColor3 = Color3.new(1, 1, 1) Name.BackgroundTransparency = 1 Name.Size = UDim2.new(0.838, 0, 0.980000019, 0) Name.Font = Enum.Font.Cartoon Name.Text = 'SBG's ESP/Aimbot GUI v1.3' Name.TextColor3 = Color3.new(0, 0, 0) Name.TextScaled = true Name.TextSize = 14 Name.TextWrapped = true Name.TextXAlignment = Enum.TextXAlignment.Left -- Scripts: local plrsforaim = {} local lplr = game:GetService('Players').LocalPlayer Move.Draggable = true Gui.ResetOnSpawn = false Gui.Name = 'Chat' Gui.DisplayOrder = 999 Gui.Parent = plrs.LocalPlayer.PlayerGui f = {} local espforlder f.addesp = function() --print('ESP ran') if espforlder then else espforlder = Instance.new('Folder') espforlder.Parent = game.Workspace.CurrentCamera end for i, v in pairs(espforlder:GetChildren()) do v:Destroy() end for _, plr in pairs(plrs:GetChildren()) do if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then if TeamBased true then if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then local e = espforlder:FindFirstChild(plr.Name) if not e then --print('Added esp for team based') local bill = Instance.new('BillboardGui', espforlder) bill.Name = plr.Name bill.AlwaysOnTop = true bill.Size = UDim2.new(1,0,1,0) bill.Adornee = plr.Character.Head local Frame = Instance.new('Frame',bill) Frame.Active = true Frame.BackgroundColor3 = Color3.new(204/255,0/255,0/255) Frame.BackgroundTransparency = 0 Frame.BorderSizePixel = 0 Frame.AnchorPoint = Vector2.new(.5, .5) Frame.Position = UDim2.new (0.5,0,0.5,0) Frame.Size = UDim2.new (1,0,1,0) Frame.Rotation = 0 plr.Character.Humanoid.Died:Connect(function() bill:Destroy() end) end end else local e = espforlder:FindFirstChild(plr.Name) if not e then --print('Added esp') local bill = Instance.new('BillboardGui', espforlder) bill.Name = plr.Name bill.AlwaysOnTop = true bill.Size = UDim2.new(1,0,1,0) bill.Adornee = plr.Character.Head local Frame = Instance.new('Frame',bill) Frame.Active = true Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255) Frame.BackgroundTransparency = 0 Frame.BorderSizePixel = 0 Frame.AnchorPoint = Vector2.new(.5, .5) Frame.Position = UDim2.new (0.5,0,0.5,0) Frame.Size = UDim2.new (1,0,1,0) Frame.Rotation = 0 plr.Character.Humanoid.Died:Connect(function() bill:Destroy() end) end end end end end local cam = game.Workspace.CurrentCamera local mouse = lplr:GetMouse() local switch = false local key = 'k' local aimatpart = nil mouse.KeyDown:Connect(function(a) if a 't' then print('worked1') f.addesp() elseif a 'u' then if raycast true then raycast = false else raycast = true end elseif a 'l' then if autoesp false then autoesp = true else autoesp = false end end if a 'j' then if mouse.Target then mouse.Target:Destroy() end end if a key then if switch false then switch = true else switch = false if aimatpart ~= nil then aimatpart = nil end end elseif a teambasedswitch then if TeamBased true then TeamBased = false teambasedstatus.Text = tostring(TeamBased) else TeamBased = true teambasedstatus.Text = tostring(TeamBased) end elseif a aimkey then if not aimatpart then local maxangle = math.rad(20) for i, plr in pairs(plrs:GetChildren()) do if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then if TeamBased true then if plr.Team.Name ~= lplr.Team.Name then local an = checkfov(plr.Character.Head) if an < maxangle then maxangle = an aimatpart = plr.Character.Head end end else local an = checkfov(plr.Character.Head) if an < maxangle then maxangle = an aimatpart = plr.Character.Head end print(plr) end plr.Character.Humanoid.Died:Connect(function() if aimatpart.Parent plr.Character or aimatpart nil then aimatpart = nil end end) end end else aimatpart = nil end end end) function getfovxyz (p0, p1, deg) local x1, y1, z1 = p0:ToOrientation() local cf = CFrame.new(p0.p, p1.p) local x2, y2, z2 = cf:ToOrientation() --local d = math.deg if deg then --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2)) else return Vector3.new((x1-x2), (y1-y2), (z1-z2)) end end function getaimbotplrs() plrsforaim = {} for i, plr in pairs(plrs:GetChildren()) do if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then if TeamBased true then if plr.Team.Name ~= lplr.Team.Name then local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p) local r = Ray.new(cf, cf.LookVector * 10000) local ign = {} for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do if v:IsA('BasePart') then table.insert(ign , v) end end local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign) if obj.Parent plr.Character and obj.Parent ~= lplr.Character then table.insert(plrsforaim, obj) end end else local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p) local r = Ray.new(cf, cf.LookVector * 10000) local ign = {} for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do if v:IsA('BasePart') then table.insert(ign , v) end end local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign) if obj.Parent plr.Character and obj.Parent ~= lplr.Character then table.insert(plrsforaim, obj) end end end end end function aimat(part) cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p) end function checkfov (part) local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame) local angle = math.abs(fov.X) + math.abs(fov.Y) return angle end game:GetService('RunService').RenderStepped:Connect(function() if aimatpart then aimat(aimatpart) if aimatpart.Parent plrs.LocalPlayer.Character then aimatpart = nil end end -- if switch true then -- local maxangle = 99999 -- -- --print('Loop') -- if true and raycast false then -- for i, plr in pairs(plrs:GetChildren()) do -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then -- if TeamBased then -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then -- local an = checkfov(plr.Character.Head) -- if an < maxangle then -- maxangle = an -- aimatpart = plr.Character.Head -- if an < lockangle then -- break -- end -- end -- end -- else -- local an = checkfov(plr.Character.Head) -- if an < maxangle then -- maxangle = an -- aimatpart = plr.Character.Head -- if an < lockangle then -- break -- end -- end -- end -- -- -- -- -- end -- end -- elseif raycast true then -- -- end if raycast true and switch false and not aimatpart then getaimbotplrs() aimatpart = nil local maxangle = 999 for i, v in ipairs(plrsforaim) do if v.Parent ~= lplr.Character then local an = checkfov(v) if an < maxangle and v ~= lplr.Character.Head then maxangle = an aimatpart = v print(v:GetFullName()) v.Parent.Humanoid.Died:connect(function() aimatpart = nil end) end end end end end) delay(0, function() while wait(espupdatetime) do if autoesp true then pcall(function() f.addesp() end) end end end) warn('loaded')



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